It is evident that Unity's goal is to integrate AI more deeply into its platform, providing enhanced experiences for both creators and end-users.
Unity Technologies is a leading platform for creating interactive, real-time 3D content. Recently, the company announced the closed beta launch of two groundbreaking AI tools: Unity Sentis and Unity Muse. These tools are designed to streamline the creation process and enable next-level user experiences. By incorporating AI technology, Unity is making a significant stride into the future of game development and marking a paradigm shift in its platform.
According to Unity, Sentis is a "literal game-changer" in the field of AI. And what we have seen and tested so far, we believe that, too! It provides an AI model that operates entirely within the Unity engine, removing the need for external cloud connectivity. This allows AI models to run on any device that supports Unity, eliminating the complexities, latencies, and costs associated with cloud-based hosting.
This innovative solution represents the first cross-platform tool for embedding AI models directly into a real-time 3D engine. By bridging the gap between neural networks and the Unity Runtime, Sentis ushers in a new era of AI integration in games and applications across all Unity-compatible platforms.
Unity Muse is the second tool introduced by the company, aimed at accelerating the development of 3D real-time applications and experiences. As an AI platform, Muse is designed to provide better results faster, through AI-based searches across Unity documentation, training, and support content.
Muse Chat, its first sub-project, offers a glimpse into the platform's potential. This chatbot, equipped with AI-driven search capabilities, helps developers extract accurate and up-to-date information from Unity's extensive knowledge base, including working code examples.
The long-term vision for Muse is to allow the Unity Editor to be operated using natural inputs like text prompts and sketches. However, Unity acknowledges that the future direction of Muse is still unfolding.
These novel AI tools represent Unity's push for deeper AI integration into its suite of solutions. However, Unity isn't limiting itself to its own offerings. The company has introduced "AI Verified" solutions from third-party manufacturers in the Unity Asset Store.
This move promises a significant influx of AI-based solutions into Unity's ecosystem. Notable contributors include Convai, Inworld AI, Layer AI, Leonardo AI, LMNT, Modl.ai, Polyhive, Replica Studios, and Zibra AI, among others.
These third-party solutions can empower AI-driven smart NPCs, AI-produced VFX, textures, 2D sprites, and 3D models, generative speech, and in-game testing with AI, among other capabilities.
This strategic approach to incorporating AI isn't new for Unity. The company previously collaborated with IBM to integrate AI-generated dialogues into the Unity game Star Trek: Bridge Crew using Watson, IBM's artificial intelligence, back in 2017.
With the introduction of Sentis and Muse, Unity Technologies continues to redefine the boundaries of game development. This highlights the significant role that artificial intelligence will play in shaping the future of media production. As Unity positions itself at the forefront of this transformation, developers and gamers alike can look forward to a more immersive, AI-enhanced future.
Taking the first step into an awesome new level! We need to see how Muse progresses and how both tools will perform after the closed beta. If Muse becomes more than just a chat for convenient documentation handling, and you are able to create or influence visual objects with natural language like prompts or voice commands, we can expect a significant increase in asset creation and game design speed. Especially for content asset creation, we can anticipate a possible increase in output volume without no decrease in quality. Exciting times ahead!